Test the aircraft before it exists.
Enference turns a datasheet and a CAD file into simulation campaigns — contested environments, photoreal replay, manual flight and training data — with no services engineers in the loop.
- 01Intake
- 02Simulation
- 03Contested environments
- 04Photoreal replay
- 05Manual flight
- 06Synthetic data
Four steps from documents to evidence. One human touch.
The parameter sheet is the contract. Everything downstream — every scenario, every replay, every dataset — traces back to a value you approved and a document it came from.
A range, not a renderer.
Physics is the single source of truth. Engines are viewers and sensor rigs plugged into the same trajectory files — which is what makes a thousand simulations affordable and one of them photoreal.
Calibrated six-degree-of-freedom physics with a full energy model. Hover, waypoint and wind-penetration missions; deterministic batches.
Detection sites, GNSS and datalink denial zones, engagement envelopes — parameterised, generic, sweepable like any other axis.
Any run re-rendered in Unreal over real-world terrain. Chase, onboard and cinematic cameras; export to video.
Pick up a controller and fly the same craft in the same scenario, live physics and wind active.
Labelled RGB and depth from every rendered run; operator demonstrations logged in the same format for imitation learning.
Go/no-go envelopes with the limiting factor named, claims versus simulation, provenance appendix; live strip-charts and PDF export in development.
Honest numbers, or none.
Every figure below comes from the platform's own engineering runs against a reference airframe. Results are unvalidated design-iteration estimates — we say so on every report.
Runs where the data has to stay.
Controlled technical data never leaves your estate. The whole pipeline — physics, rendering, reports — is built to deploy as a single-tenant installation: your cloud tenancy today, a packaged on-premises installer in development.
Now onboarding design partners in the United Kingdom.
A small number of uncrewed-systems teams get the platform early and shape what it becomes.
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